Shaviro reviews GAM3R 7H30RY

Just for my own reference and ease of use in the future, I’m posting this excellent summary on McKenzie Wark’s GAM3R 7H30RY, courtesy Steve Shaviro (2006):

For Wark, all of social reality today is a vast “gamespace,” dominated by the algorithmic codifications and unequal power relations that are displayed within computer games in their purest and clearest form. Social reality today is governed by the same “military-entertainment complex” that actually manufactures and distributes computer games. Wark uses actual computer games as lenses or prisms to examine the “gamespace” of our media-saturated, simulacral world, and to discover the structures of feeling, or forms of subjectivity, that we find ourselves exhibiting as inhabitants of that world.

For the full monty, click here.


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